|“||Xeno Division applied its heavy armor to cargo hold upgrades to help with resource collection.||”|
|— In-Game Description|
|Xeno Armored Hold||I||II||III|
|Mass||853 t||1,243 t||1,766 t|
|Cargo||975,000 t||1,381,000 t||1,909,000 t|
|Hull XP||2,297 XP||2,400 XP||2,505 XP|
|Restricted to||Xeno Division, A.X.I.S., Altairians, Umbra, Pharmakon|
|Ship Lab Required||VII||VIII||IX|
|Time||5h 11m||7h 15m||9h 04m|
|Time||9m 46s||13m 11s||16m 07s|
Strategy and Setup
Xeno Armored Hold grants your ships incredible cargo capacity, enabling your fleet to take hundreds of millions of resources from player bases in a single attack. They are also used to collect cargo from NPC Targets.
Xeno Armored Hold has an excellent health to XP ratio, making them the standard "armor piece" for low-level fleets. It is also quite repair-efficient with a repair to health ratio of 0.5.
Xeno Armored Hold is very massive, taking up almost 2,000 tons at level III. This severely limits what else you can put on your ships. Unless you have excess space remaining, do not use this special just to increase your armor or cargo.
A useful strategy is to equip Xeno Armored Hold on the various ships you obtain from Alien Strike, Smash & Grab, and other events which offer blank Xeno Division Hulls and above. Since you do not have time to equip all of them for combat anyways, why not make some cheap cargo fleets?