|Seeker Missile||Heavy Seeker Missile||Xeno Seeker Missile||Void Seeker Missile|
|“||The Void Seeker Missile fires a continuous stream of Void missiles, designed to deal constant damage to ships that come in range.||”|
|— In-Game Description|
|Void Seeker Missile||I|
|AoE Radius||50 m|
|Firing Cycle||C: 0.0 / F: 0.8 / R: 0.2 / N: 5|
|Hull XP||33,894 XP|
Strategy and Setup
Void Seeker Missiles are the best anti-squadron weapon for Marauders: their high fire rate and homing ability enables your ships to take out incoming squadrons in a snap, especially when used on a Tyrant.
They are even more lightweight than Xeno Seeker Missiles, making the most out of the limited mass on your ships.
Void Seeker Missiles are not resisted by any non-Marauder player hulls and are therefore effective in almost every PvP situation.
The damage output of this weapon is quite low; even if you max out all of your weapon slots, your DPS will pale in comparison to the other Marauder ship weapons, so it is not recommended to only use this weapon.
Void Seeker Missiles are useless against NPC Targets because they have heavy Void resistance.
- The Void Seeker Missile was first available in the Black Market.
- It is the only Marauder Ship Weapon with a level I variant.