NET Torpedo   NET Torpedo Turret

NET Torpedo   Piercing NET Torpedo

The NET Torpedo (Null Engine Thrust) is a VSec Explosive weapon designed for what is politely known as "non-lethal" engagements.
  — In-Game Description 


NET Torpedo I
DPS 13 Ex 16 Ex 20 Ex
Mass 625 t 1,015 t 1,525 t
Range 2,500-4,250 m
Projectile Range 4,250 m
Speed 1,100 m/s
AoE Radius 500 m
Spread 20 deg
Stasis Duration 3.8 s
Stasis Potency 30% 50% 70%
Firing Cycle C: 0.0 / F: 0.0 / R: 6.0 / N: 1
Traits Proximity TriggerTrace Detonation
Hull XP 2,180 XP 3,038 XP 3,808 XP
BLUEPRINT CompleteBlueprint
Farming Tier VSec Tier I VSec Tier II VSec Tier III
Pieces 4 5 6
Prerequisites HEX Missile I Fusion Torpedo II Fusion Torpedo IV
EQUIP ModuleRefit
Time Time 2h 34m 00s 4h 54m 30s 6h 05m 30s
Helium-3 Helium3 2,971,800 5,778,383 7,086,630
Antimatter Antimatter 990,600 1,926,128 2,362,210


The NET Torpedo is a unique Explosive weapon that inflicts stasis on its victims, extremely popular amongst medium- and high-level players.

It fires a slow-moving red glowing orb that explodes at the target's position, slowing down any enemies that are caught in the blast.

Strategy and Setup


NET Torpedoes are the most powerful stasis-inflicting weapon. Their large area of effect enables ships to slow down an entire group of enemies at once, making AM Warheads highly desirable. Volatile Fuel performs even better by vastly increasing the weapon's projectile speed, almost guaranteeing a hit, but is limited to battleships.

When equipped on battleships, they can kite even lightly-upgraded cutters and frigates with ease. Using Targeting Computer in combination with multiple NET Torpedoes can effectively paralyse an entire enemy fleet at the cost of mass.


NET Torpedoes are incredibly heavy and have very low firepower, making them useless once the enemy gets close. Against similar-ranged ships, this weapon puts you at a disadvantage by taking away some of your potential DPS.

NET Torpedoes are also rather slow and can be easily dodged if not boosted by Volatile Fuel.


  • An update changed the stasis amount of the NET Torpedo from 40%/50%/60% to 30%/50%/70%, because of the overuse of level I and underuse of level III with respect to their mass requirements.
  • NET Torpedoes originally had 5 deg spread and 4,500 m maximum range. They were nerfed due to their overpoweredness on battleships.