|“||A long range artillery Umbra ship. Its Gorgon Gaze can instantly disrupt enemy walls to creating openings for itself and other ships in the fleet to cause massive damage.||”|
|— In-Game Description|
The Medusa Destroyer is the Umbra Destroyer, designed for siege warfare.
Strategy and Setup
Possessing increased module damage, like its Altairian counterpart the Inquisitor Destroyer, the Medusa is designed to bombard slow moving or stationary targets from afar, out of range of most other ship weapons. Its Altairian Damage modifier also makes it well suited to taking on Altairian Fleets as well.
Its Gorgon Gaze overdrive allows its weapons (provided they are a driver weapon) to disable walls for a short period of time, thus allowing them to target vulnerable modules behind the walls.
Like all destroyers, With a slow turning speed and narrow firing arc, blitz attacks can overpower a Medusa Destroyer fleet if a pincer approach is adopted. It is equally vulnerable to squadrons as well. Use cruisers to protect the relatively fragile destroyers from incoming attack or decoy incoming fire away.
|Max. Mass||19,170 t||20,080 t||20,995 t||21,905 t||21,905 t|
|Cargo||2,175,840 t||2,266,500 t||2,357,160 t||2,447,820 t||4,895,640 t|
|Sector Speed||240 AU/h||240 AU/h||240 AU/h||240 AU/h||390 AU/h|
|Hull XP||82,732 XP||102,400 XP||109,750 XP||117,627 XP||117,627 XP|
|Overdrive||Gorgon Gaze II||Gorgon Gaze III||Gorgon Gaze IV||Gorgon Gaze V||Gorgon Gaze V|
|Time||11h 39m||20h 15m||1d 23h 18m||3d 1h 15m||0s|
- The Medusa Destroyer's significantly lower build and upgrade times represent the first of KIXEYE's efforts to reduce waiting times across the board during the transition to 2019.
- This ship originally had no shield bypass, which has been fixed during the update of October 2018.