Fleet Bonuses are a new feature introduced with the A.X.I.S. faction. Various ships and equipment provide a Fleet Bonus, which improve all ships in the fleet, including others that do not generate that particular bonus.
Fleet Bonuses have varying effects, but their abilities can all be measured in terms of points. Each point corresponds to a certain increase in attributes.
Unless stated otherwise, fleet-wide bonuses are applied multiplicatively over the ship's overall stats.
List of Fleet Bonuses
Harmonic Shield increases the maximum shield health for all ships in the fleet.
|Harmonic Shield Points||Per +1||+36 (Max)|
Harmonic Agility increases the forward, strafe and rear speeds for all ships in the fleet.
|Harmonic Agility Points||Per +1||+24 (Max)|
Harmonic Warfare increases the damage dealt to enemy ships for all ships in the fleet.
|Harmonic Warfare Points||Per +1||+24 (Max)|
Harmonic Siege increases the damage dealt to enemy modules for all ships in the fleet.
|Harmonic Siege Points||Per +1||+24 (Max)|
Fleet Resurgence increases the Resurgence value of all ships in the fleet by an additive +30%, but only when the fleet has at least 5 points of Fleet Resurgence in total.
|Fleet Resurgence Points||+1 to +4||+5 (Max)|
- Prior to the release of the Vindicator Cutter, Harmonic Agility's bonus used to be +2.5% per point. When this was cut in half, many players revolted.