Disruptor Ray   Thermal Ray Turret

The Disruptor Ray is a more sophisticated Energy weapon than the Pulse Ray. It has significantly higher power, but shorter range.
  — In-Game Description 


Disruptor Ray I
DPS 10 En 14 En 20 En 29 En 42 En
Mass 30 t 60 t 120 t 240 t 480 t
Range 0-2,500 m
Speed 3,000 m/s
Firing Cycle C: 0.0 / F: 0.6 / R: 1.2 / N: 3
Traits Homing
Hull XP 75 XP 90 XP 105 XP 120 XP 138 XP
RESEARCH ArmsLabResearch
Prerequisites Previous level of Disruptor Ray,
Same level of Pulse Ray
Arms Lab Required III IV V VI VI
Time Time 6m 00s 6m 00s 14m 00s 1h 54m 1d 20m
Helium-3 Helium3 300 2,200 33,000 493,240 6,106,400
Antimatter Antimatter 0 0 0 25,960 1,077,600
Module XP 462 XP 668 XP 977 XP 1,439 XP 1,966 XP
EQUIP ModuleRefit
Time Time 1m 00s 1m 30s 2m 30s 8m 00s 1h 00m
Helium-3 Helium3 70 480 6,680 98,819 1,221,595
Antimatter Antimatter 0 0 0 5,201 215,576


The Disruptor Ray is the big brother of the Pulse Ray, popular amongst low-level players because of their ease of use and effectiveness in close range combat.

It fires yellow bolts in bursts of three. Like most Energy weapons, Disruptor Rays home in towards their target with perfect accuracy.

Strategy and Setup


Geared towards close combat, Disruptor Rays have superior mass efficiency, meaning that ships do not have to sacrifice much mass for damage output. Get your ships in range as soon as possible to maximize their potential. Focused Optics enable your ships to open fire sooner, while Ion Modulators vastly increase the shield damage of your ships.


Disruptor Rays have even less range than Pulse Rays, allowing enemy ships to easily kite ships equipped with this weapon. However, this can be somewhat countered using agile ships (frigates) or long-range ships (battleships and destroyers) - unless your enemy uses the same ships.


  • The Disruptor Ray was once called the Beam Laser, which had been renamed to Laser Blaster.
  • The Disruptor Ray was nerfed in damage during the early phases of the game.